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W

WaitFor() - Constructor for class org.commonreality.time.impl.BasicClock.WaitFor
 
waitFor(ExecutorService, long) - Static method in class org.jactr.core.concurrent.ExecutorServices
wait for a specific executor to finish its processing load
waitForActualStateChange(IEfferentCommand.ActualState) - Method in interface org.commonreality.efferent.IEfferentCommand
will block until the state is not waitWhileState
waitForActualStateChange(IEfferentCommand.ActualState) - Method in class org.commonreality.efferent.impl.AbstractEfferentCommand
 
waitForChange() - Method in class org.commonreality.object.manager.impl.GeneralObjectManager
 
waitForChange() - Method in interface org.commonreality.object.manager.IObjectManager
wait until something has been added, removed, updated
waitForChange() - Method in interface org.commonreality.time.IClock
wait for any change of time
waitForChange() - Method in class org.commonreality.time.impl.BasicClock
 
waitForChange() - Method in class org.commonreality.time.impl.net.NetworkedSlaveClock
 
waitForChange() - Method in class org.commonreality.time.impl.RealTimeClock
 
waitForChange() - Method in class org.commonreality.time.impl.WrappedClock
 
waitForClock(double) - Method in class org.jactr.core.runtime.DefaultModelRunner
wait for the clock to reach this time
waitForCompletion() - Method in class org.jactr.core.runtime.controller.DefaultController
 
waitForCompletion() - Method in interface org.jactr.core.runtime.controller.IController
 
waitForCompletion() - Method in class org.jactr.core.runtime.controller.OldController
 
waitForCompletion() - Method in class org.jactr.tools.async.shadow.ShadowController
 
waitForCompletion(long) - Method in class org.jactr.tools.async.shadow.ShadowController
 
waitForConnection(long) - Method in class org.jactr.tools.async.common.BaseIOHandler
 
waitForConnection(long) - Method in class org.jactr.tools.async.shadow.ShadowController
after attach is called (which will start the configured service) you will often need to wait for the connection to be completed (established with the remote)
waitForDisconnect() - Method in class org.jactr.tools.async.common.BaseIOHandler
wait until all the active connections have been closed
waitForModel() - Method in class org.jactr.tools.goalfeeder.GoalFeeder
returns true if there was a gate to wait on
waitForModel() - Method in class org.jactr.tools.goalfeeder.timedevents.GatingTimedEvent
wait until either release is called, or the model reaches fire.
waitForPendingWrites() - Method in class org.jactr.tools.async.common.BaseIOHandler
 
waitForResumption() - Method in class org.jactr.core.runtime.controller.DefaultController
 
waitForResumption() - Method in interface org.jactr.core.runtime.controller.IController
 
waitForResumption() - Method in class org.jactr.core.runtime.controller.OldController
 
waitForResumption() - Method in class org.jactr.tools.async.shadow.ShadowController
 
waitForResumption(long) - Method in class org.jactr.tools.async.shadow.ShadowController
Will wait until one of three things happens: the state is now resumed, the state has changed otherwise, or maxWait milliseconds have elapsed
waitForRuntime(ACTRRuntime) - Method in class org.jactr.entry.Main
 
waitForStart() - Method in class org.jactr.core.runtime.controller.DefaultController
 
waitForStart() - Method in interface org.jactr.core.runtime.controller.IController
returns a future that can be blocked on until the runtime starts fully (i.e.
waitForStart() - Method in class org.jactr.core.runtime.controller.OldController
 
waitForStart() - Method in class org.jactr.tools.async.shadow.ShadowController
 
waitForStart(long) - Method in class org.jactr.tools.async.shadow.ShadowController
Will wait until one of three things happens: the state is now running, the state has changed otherwise, or maxWait milliseconds have elapsed
waitForState(IParticipant.State...) - Method in class org.commonreality.participant.impl.AbstractParticipant
 
waitForState(long, IParticipant.State...) - Method in class org.commonreality.participant.impl.AbstractParticipant
 
waitForState(IParticipant.State...) - Method in interface org.commonreality.participant.IParticipant
wait until the participant's state is one of these.
waitForState(long, IParticipant.State...) - Method in interface org.commonreality.participant.IParticipant
 
waitForStateChange() - Method in class org.jactr.tools.async.shadow.ShadowController
 
waitForStateChange(long) - Method in class org.jactr.tools.async.shadow.ShadowController
wait at most maxWait milliseconds for some change of state in the system.
waitForSuspension() - Method in class org.jactr.core.runtime.controller.DefaultController
 
waitForSuspension() - Method in interface org.jactr.core.runtime.controller.IController
 
waitForSuspension() - Method in class org.jactr.core.runtime.controller.OldController
 
waitForSuspension() - Method in class org.jactr.tools.async.shadow.ShadowController
 
waitForSuspension(long) - Method in class org.jactr.tools.async.shadow.ShadowController
Will wait until one of three things happens: the state is now suspended, the state has changed otherwise, or maxWait milliseconds have elapsed
waitForTime(double) - Method in interface org.commonreality.time.IClock
wait for this time to be reached, returning the current time
waitForTime(double) - Method in class org.commonreality.time.impl.BasicClock
 
waitForTime(double) - Method in class org.commonreality.time.impl.net.NetworkedSlaveClock
 
waitForTime(double) - Method in class org.commonreality.time.impl.RealTimeClock
 
waitForTime(double) - Method in class org.commonreality.time.impl.WrappedClock
 
wasAccepted() - Method in class org.jactr.tools.async.message.event.login.LoginAcknowledgedMessage
 
wasStuff() - Method in class org.jactr.modules.pm.visual.event.VisualModuleEvent
 
weaken() - Method in class org.commonreality.participant.impl.ack.AckFutureReference
converts the soft reference to a weak reference
WIDTH_SLOT - Static variable in interface org.jactr.modules.pm.visual.IVisualModule
Comment for WIDTH
willAccept(IRequest) - Method in class org.jactr.core.buffer.delegate.AddChunkRequestDelegate
 
willAccept(IRequest) - Method in class org.jactr.core.buffer.delegate.AddChunkTypeRequestDelegate
 
willAccept(IRequest) - Method in class org.jactr.core.buffer.delegate.DefaultDelegatedRequestableBuffer6
 
willAccept(IRequest) - Method in class org.jactr.core.buffer.delegate.ExpandChunkRequestDelegate
 
willAccept(IRequest) - Method in class org.jactr.core.buffer.delegate.IgnoreSlotRequestDelegate
 
willAccept(IRequest) - Method in interface org.jactr.core.buffer.delegate.IRequestDelegate
 
willAccept(IRequest) - Method in class org.jactr.core.buffer.delegate.SimpleRequestDelegate
 
willAccept(IRequest) - Method in interface org.jactr.core.buffer.IRequestableBuffer
return true if this buffer would accept this request
willAccept(IRequest) - Method in class org.jactr.core.module.imaginal.six.buffer.ImaginalSlotRequestDelegate
 
willAccept(IRequest) - Method in class org.jactr.core.module.retrieval.buffer.RetrievalRequestDelegate
 
willAccept(IRequest) - Method in class org.jactr.modules.pm.common.buffer.AbstractCapacityPMActivationBuffer6
 
willAccept(IRequest) - Method in class org.jactr.modules.pm.common.buffer.AbstractPMActivationBuffer6
 
willAccept(IRequest) - Method in class org.jactr.modules.pm.common.buffer.AbstractRequestDelegate
 
willAccept(IRequest) - Method in class org.jactr.modules.temporal.buffer.processor.ClearRequestDelegate
 
willAccept(IRequest) - Method in class org.jactr.modules.temporal.buffer.processor.TimeRequestDelegate
 
willAccept(IRequest) - Method in class org.jactr.modules.threaded.goal.buffer.DefaultCapacityGoalBuffer6
 
willBlock() - Method in class org.jactr.tools.goalfeeder.timedevents.GatingTimedEvent
will a model reaching the fire method block?
willEncode(IChunk) - Method in class org.jactr.core.module.declarative.basic.AbstractDeclarativeModule
 
willEncode(IChunk) - Method in interface org.jactr.core.module.declarative.IDeclarativeModule
because encoding might be async, we need a method to determine if a given chunk is scheduled for encoding
willEncode(IChunk) - Method in class org.jactr.modules.declarative.DelegatedDeclarativeModule
 
willSendOnSuspend() - Method in class org.jactr.tools.async.controller.RemoteInterface
 
willSuspend() - Method in class org.jactr.core.runtime.controller.OldController.Suspender
 
WITHIN - Static variable in interface org.jactr.core.slot.IConditionalSlot
 
WITHIN - Static variable in class org.jactr.io.antlr3.builder.JACTRBuilder
 
WITHIN - Static variable in class org.jactr.io.antlr3.compiler.JACTRCompiler
 
WITHIN - Static variable in class org.jactr.io.antlr3.generator.lisp.LispGenerator
 
WITHIN - Static variable in class org.jactr.io.antlr3.generator.xml.JACTRGenerator
 
WITHIN - Static variable in class org.jactr.io.antlr3.parser.lisp.LispLexer
 
WITHIN - Static variable in class org.jactr.io.antlr3.parser.lisp.LispParser
 
WITHIN - Static variable in class org.jactr.io.antlr3.parser.xml.JACTRLexer
 
WITHIN - Static variable in class org.jactr.io.antlr3.parser.xml.JACTRParser
 
WITHIN_TOKEN - Static variable in class org.jactr.io.antlr3.parser.lisp.LispLexer
 
WITHIN_TOKEN - Static variable in class org.jactr.io.antlr3.parser.lisp.LispParser
 
WORD - Static variable in interface org.commonreality.modalities.aural.ICommonTypes
 
WORD_CHUNK_TYPE - Static variable in interface org.jactr.modules.pm.aural.IAuralModule
 
WordAuralEncoder - Class in org.jactr.modules.pm.aural.memory.impl.encoder
 
WordAuralEncoder() - Constructor for class org.jactr.modules.pm.aural.memory.impl.encoder.WordAuralEncoder
 
WORKING_DIRECTORY_OPTION - Static variable in class org.jactr.tools.itr.ortho.exec.ExecAnalyzer
 
WrappedClock - Class in org.commonreality.time.impl
 
WrappedClock(IClock) - Constructor for class org.commonreality.time.impl.WrappedClock
 
write(char[], int, int) - Method in class org.jactr.core.utils.RollingFileWriter
 
write(CommonTree, DataOutput) - Static method in class org.jactr.io.antlr3.serialization.Serializer
 
write(CommonTree, OutputStream) - Method in class org.jactr.io.antlr3.writer.bin.BinaryModelWriter
 
write(CommonTree, OutputStream) - Method in class org.jactr.io.writer.CodeGeneratorWriter
 
write(CommonTree, OutputStream) - Method in interface org.jactr.io.writer.IModelWriter
 
write(Object) - Method in class org.jactr.tools.async.common.BaseIOHandler
all writes should be through here so that we can track the status of the writes
write(PrintWriter) - Method in class org.jactr.tools.itr.ortho.impl.SliceAnalysis
 
writeLock() - Method in class org.jactr.core.chunk.basic.AbstractSubsymbolicChunk
 
writeLock() - Method in class org.jactr.core.chunk.basic.BasicSymbolicChunk
 
writeLock() - Method in class org.jactr.core.chunk.basic.ChunkData
 
WS - Static variable in class org.jactr.io.antlr3.parser.xml.JACTRLexer
 
WS - Static variable in class org.jactr.io.antlr3.parser.xml.JACTRParser
 
WS_TOKEN - Static variable in class org.jactr.io.antlr3.parser.lisp.LispLexer
 
WS_TOKEN - Static variable in class org.jactr.io.antlr3.parser.lisp.LispParser
 
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