Modifier and Type | Interface and Description |
---|---|
interface |
IEfferentCommandListener |
Modifier and Type | Class and Description |
---|---|
class |
EventDispatcher<L extends ICommonRealityListener,E extends ICommonRealityEvent<L>> |
interface |
ICommonRealityEvent<L extends ICommonRealityListener> |
Modifier and Type | Interface and Description |
---|---|
interface |
INotificationListener |
Modifier and Type | Interface and Description |
---|---|
interface |
IAfferentListener |
interface |
IAgentListener |
interface |
IEfferentListener |
interface |
IObjectListener<O extends ISimulationObject> |
interface |
IRealObjectListener |
interface |
ISensorListener |
Modifier and Type | Class and Description |
---|---|
class |
GeneralAuralProcessor
the general aural processor is a component that monitors all the realobjects
looking for anything that is audible.
|
Modifier and Type | Class and Description |
---|---|
class |
EfferentCommandHandler
general handler to deal with
IEfferentCommand s. |
Modifier and Type | Class and Description |
---|---|
class |
DefaultAfferentObjectListener
default afferent listener that instead of routing events directly, queues
them up and then posts a process event to handle the events.
|
Modifier and Type | Class and Description |
---|---|
class |
DelayableAfferentObjectListener
object listener that can delay the removal of percepts..
|
Modifier and Type | Class and Description |
---|---|
class |
MuscleStateManager |
Modifier and Type | Class and Description |
---|---|
class |
SceneChangeListener
Scene change listener that implements both
IVisualFeatureMapListener to
track changes to the IVisualModule 's IVisualMap 's feature maps, and
IAfferentListener which allows the listener to circumvent the visual module
and go straight to the source of the percepts. |