Package | Description |
---|---|
org.jactr.core.runtime | |
org.jactr.core.runtime.controller.impl | |
org.jactr.core.runtime.event | |
org.jactr.tools.shell |
Modifier and Type | Method and Description |
---|---|
void |
ACTRRuntime.dispatch(ACTRRuntimeEvent event) |
Modifier and Type | Method and Description |
---|---|
void |
RuntimeListener.modelAdded(ACTRRuntimeEvent event) |
void |
RuntimeListener.modelRemoved(ACTRRuntimeEvent event) |
void |
RuntimeListener.modelStarted(ACTRRuntimeEvent event) |
void |
RuntimeListener.modelStopped(ACTRRuntimeEvent event) |
void |
RuntimeListener.runtimeResumed(ACTRRuntimeEvent event) |
void |
RuntimeListener.runtimeStarted(ACTRRuntimeEvent event) |
void |
RuntimeListener.runtimeStopped(ACTRRuntimeEvent event) |
void |
RuntimeListener.runtimeSuspended(ACTRRuntimeEvent event) |
Modifier and Type | Method and Description |
---|---|
void |
IACTRRuntimeListener.modelAdded(ACTRRuntimeEvent event)
called anytime a model is added to the runtime
|
void |
DecoratedACTRRuntimeListener.modelAdded(ACTRRuntimeEvent event) |
void |
IACTRRuntimeListener.modelRemoved(ACTRRuntimeEvent event)
when model is removed
|
void |
DecoratedACTRRuntimeListener.modelRemoved(ACTRRuntimeEvent event) |
void |
IACTRRuntimeListener.modelStarted(ACTRRuntimeEvent event)
after model has started
|
void |
DecoratedACTRRuntimeListener.modelStarted(ACTRRuntimeEvent event) |
void |
IACTRRuntimeListener.modelStopped(ACTRRuntimeEvent event)
after model has stopped, and all its events (stopped, disconnected) have
been fired, this will be called (but before runtimeStopped if this is th
elast model)
|
void |
DecoratedACTRRuntimeListener.modelStopped(ACTRRuntimeEvent event) |
void |
IACTRRuntimeListener.runtimeResumed(ACTRRuntimeEvent event)
after last model resumes
|
void |
DecoratedACTRRuntimeListener.runtimeResumed(ACTRRuntimeEvent event) |
void |
IACTRRuntimeListener.runtimeStarted(ACTRRuntimeEvent event)
after at least one model has starteed
|
void |
DecoratedACTRRuntimeListener.runtimeStarted(ACTRRuntimeEvent event) |
void |
IACTRRuntimeListener.runtimeStopped(ACTRRuntimeEvent event)
after the last model has stopped
|
void |
DecoratedACTRRuntimeListener.runtimeStopped(ACTRRuntimeEvent evnet) |
void |
IACTRRuntimeListener.runtimeSuspended(ACTRRuntimeEvent event)
after last model has suspended
|
void |
DecoratedACTRRuntimeListener.runtimeSuspended(ACTRRuntimeEvent event) |
Modifier and Type | Method and Description |
---|---|
void |
RuntimeListener.modelAdded(ACTRRuntimeEvent event) |
void |
RuntimeListener.modelRemoved(ACTRRuntimeEvent event) |
void |
RuntimeListener.modelStarted(ACTRRuntimeEvent event) |
void |
RuntimeListener.modelStopped(ACTRRuntimeEvent event) |
void |
RuntimeListener.runtimeResumed(ACTRRuntimeEvent event) |
void |
RuntimeListener.runtimeStarted(ACTRRuntimeEvent event)
when called, this makes "runtime" variable accessible
|
void |
RuntimeListener.runtimeStopped(ACTRRuntimeEvent event)
when executed blocks the runtime entirely, preventing disposal until quit
is called
|
void |
RuntimeListener.runtimeSuspended(ACTRRuntimeEvent event) |